DSL Command Arguments
All available arguments:
Using: function(index_of_argument) in simpleCommand or executor of SubCommand
argument
Null if argument not found or string
string
string or send error to sender
stringOrNull
same with argument
integer
integer or send error to sender
integerOrNull
Null if argument not found or integer
double
double or send error to sender
doubleOrNull
Null if argument not found or double
material
material or send error to sender
materialOrNull
Null if argument not found or material
world
world or send error to sender
worldOrNull
Null if argument not found or world
player
player or send error to sender
playerOrNull
Null if argument not found or player
offlinePlayer
offlinePlayer or send error to sender
Custom type
Also you can create your own type:
fun ExecutorContext.uuidOrNull(index: Int): UUID? = try {
UUID.fromString(argument(index))
} catch(e: NullPointerException) {
throw TypeParseException()
}Use argument(index) for get command argument as String?
If you need to send message if parse of type was failed, throw CommandExecuteException with one argument - tag of message
For example:
fun ExecutorContext.world(index: Int): World =
worldOrNull(index) ?: run {
throw CommandExecuteException("#no-such-world")
}Last updated